1961 Ferrari 250 GT Spyder California… sorta

Ferrari

Image via Wikipedia

I’ve gotten burnt out on doing website side projects (yet again), and at some point downloaded a program called Blender. I’ve been working with it for a few weeks now, and am pretty happy with my progress. To give a quick overview, this is the type of program that Pixar and Dreamworks use to create movies like Toy Story, and Shrek (ok, that’s GREATLY oversimplifying it, but I’m trying to be breif). This software can also be used for making “stills” or “renders” that are photo realistic. That’s what I’m trying for. You can see some of the work I’ve been doing with it in my gallery here, under “cg” (as in “Computer Graphics”).

Polikarpov I-16 Render in Blender

Polikarpov I-16 Render in Blender

So, after playing with rendering a Polikarpov I-16 (I thought an airplane would be easier to start with, and I was right!), I ran across a forum that was having a contest to create your favorite movie car. Many of mine were already being done by others, so I finally decided to do the Ferrari from “Ferris Bueller’s Day Off“, a 1961 Ferrari 250 GT Spyder California; but like the post title, it wasn’t quite that simple. After digging into it, it turns out that the car in the movie was actually an MG with a bodykit that made it look like one of these exceedingly rare cars. In addition, I was unable to find enough reference photos of either car to do a dead-on accurate version, so I’m doing my best to get pretty close to what I think it looks like.

Here’s a few images (more in the gallery):

1961 Ferrari 250 GT Spyder California

1961 Ferrari 250 GT Spyder California

1961 Ferrari 250 GT Spyder California

1961 Ferrari 250 GT Spyder California

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